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It’s no secret that iPhone and iPod
Touch owners like to play games. On average, iPhone and Touch
owners have 10 games on their devices.
How will the portable gaming giants
respond?
Over the weekend, Japan’s Nikkei
Business Daily reported that Sony planned to develop a new product
that combined the functions of its portable game player, the
P.S.P., and Sony Ericsson’s mobile phones. The Nikkei said
the move was an effort to better compete with the iPhone and iPod
Touch, which have become popular platforms for games among their
owners.
On Monday, a spokesman for Sony Ericsson,
Sony’s phone-making joint venture, dismissed the report as
“purely speculative,” and said the company did not
comment on rumors, speculation or future product announcements.
The Nikkei’s report follows the
release of the third-generation iPhone and the latest upgrade to
its mobile operating system, which are appealing to game developers
in particular. The newest software enables in-application
purchases, which could easily be applied to unlocking new weaponry
or additional gaming levels. In addition, many game developers have
expressed excitement over the new graphics capabilities of the
iPhone 3GS, which allows for better 3-D graphics.
Analysts agree that traditional gamers
aren’t likely to give up their big-name titles and D-Pads for
a cellphone, but the wildfire successes of Apple’s App Store
is having an effect on the gaming industry. In October, Sony plans
to release a new version of its flagship portable gaming device
called the PSPGo that won’t use cartridges at all; rather it
will deliver software directly to the device — just like an
iPhone.
In May, Reggie Fils-Aime, president and
chief operating officer of Nintendo of America, told my colleague
Matt Richtel that the company did not have plans to add phone
functionality to the Nintendo DS or any of its hand-held game
devices.
Neil Young, a veteran of the gaming
industry and founder of ngmoco, a publishing company that creates
titles solely for the iPhone, thinks the iPhone one-ups the
hand-held as a gaming platform.
“For the most part we sort of feel
like the iPhone and the iPod Touch have all the necessary pieces to
be a killer gaming platform — a unique blend of inherent
device capability coupled with usability,” Mr. Young
said.
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